Polishing Last Rites: The Silent Chord


As I'm dialing in a coherent story for Last Rites, one of the things I wanted to make sure I included is a concept I first saw in Sphere in the 1990s: We have perfect knowledge outside of the game of what the history and present of the setting is. The characters inside of the game don't. When you have a major astrological event that causes millions of years worth of energy to burn out of the sun and burn a layer off the moon, some people are going to interpret that as a sign. The game thus far is also a bit supernatural, so I wanted a more down to earth antagonist... also I wanted an excuse to have something like Voldo as an antagonist ^_^

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